by John Bowen » Thu Dec 22, 2011 10:33 pm
HUROLURA wrote:Are some of the 6 DSP unused for now John ?
They are all being used, 5 for the voice production, and 1 for the Master Effects and other housekeeping issues.
Having a Mulltitimbre Mode doesn’t have anything to do with an increase of polyphony. The plan was there all along to have a 4-part Multimode, but we had to finish the other synth parts first, and this just would have added another long delay, because it’s a bit more complicated to code.
Increasing the polyphony has to do with optimizing the DSP allocation, which is why there is an OFF position in the Oscillator Type. All my plug-ins do this - if an object is not being used, then it is not included in the DSP calculation. This has not been implemented in the current OS yet, and so it’s something that needs to be reviewed, to see if doing so would gain us more polyphony in those presets that don’t use all 4 oscs, for example. (This means the polyphony would be a variable, not a fixed number).
john b.
[quote="HUROLURA"]Are some of the 6 DSP unused for now John ?[/quote]
They are all being used, 5 for the voice production, and 1 for the Master Effects and other housekeeping issues.
Having a Mulltitimbre Mode doesn’t have anything to do with an increase of polyphony. The plan was there all along to have a 4-part Multimode, but we had to finish the other synth parts first, and this just would have added another long delay, because it’s a bit more complicated to code.
Increasing the polyphony has to do with optimizing the DSP allocation, which is why there is an OFF position in the Oscillator Type. All my plug-ins do this - if an object is not being used, then it is not included in the DSP calculation. This has not been implemented in the current OS yet, and so it’s something that needs to be reviewed, to see if doing so would gain us more polyphony in those presets that don’t use all 4 oscs, for example. (This means the polyphony would be a variable, not a fixed number).
john b.