OS2 :: Click bug

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Re: OS2 :: Click bug

by kalaspace » Wed Jan 06, 2021 2:03 am

yes,
if forgot to say to you in my last mail,
if we could have a choosen gate time on the sequencer (between 0% and 100%), it would be very cool :)
(because actually need to handle this with release time for the stabs ...)

Re: OS2 :: Click bug

by John Bowen » Tue Jan 05, 2021 9:20 pm

After some more investigation - I can get the clicking sound to appear only on the ‘kick’ drum part, so it’s not really related to the Part 1 arpeggiator. The Sequencer Gate-On and Gate-Off seem to be the reason why, and it’s more pronounced the more keys you press. I know we have really snappy envelopes, and maybe it’s too snappy!

Some way to smooth out the gate to the master VCA would be nice. The sequencer gate time is fixed at 50%, and doesn’t have any variable of gate width (length in the arpeggiator).

Re: OS2 :: Click bug

by John Bowen » Tue Jan 05, 2021 7:46 pm

I downloaded the patch and I did not get the clicks when I play it on my Solaris. I wonder what is going on. It is a puzzle!
(Also, I had to shift my keyboard up 1 octave to get the “kick drum” sound.)

(Edit) ah, I didn’t return the delay time of EG 6 to zero....now I hear the click. I will investigate.

OS2 :: Click bug

by kalaspace » Tue Jan 05, 2021 4:33 pm

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